Santa Barbara High School Theatre Come hear the music play...Clayton Barry as the Master of

Santa Barbara High School Theatre Come hear the music play...Clayton Barry as the Master of. Because they come out in a later phase. Large brilliant shard (4), greater eternal essence (12), essence of fire (4), essence of water (4), essence of air (4), golden pearl (2) permanently enchant a melee weapon to add up to 30 damage to spells.

Santa Barbara High School Theatre Come hear the music play...Clayton Barry as the Master of
Santa Barbara High School Theatre Come hear the music play...Clayton Barry as the Master of from sbhstheatre.com

Instead of being +30 damage done by spells, it is now +30 damage and healing done by spells. So it doesn’t matter if one items tooltip says “adds 30 damage to spells” and another says “increases damage and healing done by magical spells and effects by up to 12”… in the background, both items, when you equip them, use the. The enchant will now affect healing spells as well.

Because They Come Out In A Later Phase.


With two of these enchantments, a single sting will deal +60 damage. +30 spell power (2504) pvp multiplier: +30 spellpower only works 100% on spells with 3.5 sec castingtime, on instantcast is only 43% = + 12,9 spp.

Cannot Be Used While Shapeshifted.


+30 spell power (2504) pvp multiplier: So if you are a hybrid class or a priest and want the +30 to pvp without worrying that you could better benefit your raid with a +55 healing enchant, you are in luck because you will now get +30 healing ontop of the +30 damage. Cannot be used while shapeshifted.

The Enchant Will Now Affect Healing Spells As Well.


Earthshock7/450mp + ((43%)+30 spp )= 531 dmg + 12,9 dmg = 543,9 means 2,37 % more dmg 2. Instead of being +30 damage done by spells, it is now +30 damage and healing done by spells. Large brilliant shard (4), greater eternal essence (12), essence of fire (4), essence of water (4), essence of air (4), golden pearl (2) permanently enchant a melee weapon to add up to 30 damage to spells.

So It Doesn’t Matter If One Items Tooltip Says “Adds 30 Damage To Spells” And Another Says “Increases Damage And Healing Done By Magical Spells And Effects By Up To 12”… In The Background, Both Items, When You Equip Them, Use The.


Regardless of what your item tooltip says, the items just use the same aura behind the scenes. Serpent sting has a 100% scaling with spell damage overall (20% per tick), meaning this enchant will directly slap +30 damage to the sum total of nature damage it deals. And for all the twink warlocks that need to know, yes it does add damage to dots, it has a special formula but it adds up to 30 damage while your dots going and finishing.

The 15 Agi Enchant Was Added In With The Bwl Patch, The 25 Agi On 2H One Was.


Instead of being +30 damage done by spells, it is now +30 damage and healing done by spells. Spell power additions are just auras. Why is 30 spell power in the game when none of the agility weapon enchant are.

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